En esta página encontrarás un listado de todas las entidades usadas en los tutoriales del motor Source de esta wiki, los cuales incluyen un enlace al tutorial donde ha sido usada dicha entidad.
El principal objetivo de esta página es ayudarte en caso de que no sepas como usar alguna de las entidades, o bien si buscas un tutorial concreto para hacer un mapa y no sabes exactamente que entidades necesitas usar.
ai_ally_manager
ai_battle_line
ai_changehintgroup
ai_changetarget
ai_citizen_response_system
ai_goal_actbusy
ai_goal_actbusy queue
ai_goal_assault
ai_goal_follow
ai_goal_lead
ai_goal_lead weapon
ai_goal_police
ai_goal_standoff
ai_relationship
ai_script_conditions
ai_sound
ai_speechfilter
aiscripted_schedule
assault_assaultpoint
assault_rallypoint
info_apc_missile_hint
info_node
info_node_air
info_node_air hint
info_node_climb
info_node_hint
info_node_link
info_node_link_controller
info_npc spawn_destination
info_snipertarget
logic_choreographed_scene
path_corner
path_corner_crash
path_track
scripted_scene
scripted_sentence
scripted_sequence
scripted_target
tanktrain_aitarget
tanktrain_ai
filter_activator_class
filter_activator_name
filter_activator_team
filter_damage_type
filter_multi
worldspawn
game_end
game_player_equip
game_player_team
game_ragdoll_manager
game_score
game_text
game_ui
game_weapon_manager
game_zone_player
info_camera_link
info_constraint_anchor
info_hint
info_intermission
info_ladder_dismount
info_landmark
info_lighting
info_mass center
info_no_dynamic_shadow
info_node
info_node_air
info_node_air hint
info_node_climb
info_node_hint
info_node_link
info_node_link_controller
info_npc_spawn_destination
info_null
info_overlay
info_particle_system
info_player_combine
info_player_deathmatch
info_player_logo
info_player_rebel
info_player_start
info_projecteddecal
info_snipertarget
info_target
info_target_gunshipcrash
info_teleporter_countdown
info_teleport_destination
infodecal
item_ammo_357
item_ammo_357_large
item_ammo_ar2
item_ammo_ar2_altfire
item_ammo_ar2_large
item_ammo_crate
item_ammo_crossbow
item_ammo_pistol
item_ammo_pistol_large
item_ammo_smg1
item_ammo_smg1_grenade
item_ammo_smg1_large
item_battery
item_box_buckshot
item_dynamic resupply
item_healthcharger
item_healthkit
item_healthvial
item_item_crate
item_rpg_round
item_suit
item_suitcharger
light
light_dynamic
light_environment
light_spot
logic_auto
logic_autosave
logic_branch
logic_case
logic_collision_pair
logic_compare
logic_lineto
logic_measure_movement
logic_multicompare
logic_navigation
logic_relay
logic_timer
ambient_generic
cycler
gibshooter
keyframe_rope
keyframe_track
material_modify_control
math_colorblend
math_counter
math_remap
momentary_rot_button
move_keyframed
move_rope
move_track
script_intro
script_tauremoval
shadow_control
sky_camera
test_sidelist
test_traceline
vgui_screen
water_lod_control
phys_ballsocket
phys_constraint
phys_constraintsystem
phys_convert
phys_hinge
phys_keepupright
phys_lengthconstraint
phys_magnet
phys_motor
phys_pulleyconstraint
phys_ragdollconstraint
phys_ragdollmagnet
phys_slideconstraint
phys_spring
phys_thruster
phys_torque
physics_cannister
player_loadsaved
player_speedmod
player_weaponstrip
point_anglesensor
point_angularvelocitysensor
point_antlion_repellant
point_apc_controller
point_bugbait
point_camera
point_clientcommand
point_commentary_node
point_devshot_camera
point_enable_motion_fixup
point_hurt
point_message
point_playermoveconstraint
point_servercommand
point_spotlight
point_teleport
point_template
point_tesla
point_viewcontrol
vehicle_viewcontroller
trigger_autosave
trigger_changelevel
trigger_gravity
trigger_hurt
trigger_impact
trigger_look
trigger_multiple
trigger_once
trigger_physics_trap
trigger_playermovement
trigger_proximity
trigger_push
trigger_remove
trigger_rpgfire
trigger_soundscape
trigger_teleport
trigger_transition
trigger_vphysics_motion
trigger_waterydeath
trigger_weapon_dissolve
trigger_weapon_strip
trigger_wind
weapon_357
weapon_alyxgun
weapon_annabelle
weapon_ar2
weapon_brickbat
weapon_bugbait
weapon_citizenpackage
weapon_citizensuitcase
weapon_crossbow
weapon_crowbar
weapon_extinguisher
weapon_frag
weapon_physcannon
weapon_physgun
weapon_pistol
weapon_rpg
weapon_shotgun
weapon_smg1
weapon_stunstick
La siguiente tabla se encuentra dividida en las siguientes partes; la primera, Nombre de la entidad, la cual te conducirá a su correspondiente explicación (o bien a otra parte del Wiki de GAS o en su defecto a la Wiki de Valve) y la segunda; Tutoriales que conduce al tutorial de dicha entidad.